Files
screendump/screendump/FrameUpdater.h
Mousen aecc88aed2 Remove timer-based polling, always use CADisplayLink for frame updates
CADisplayLink provides better vsync alignment and consistent 60fps updates.
The timer-based 400Hz polling path added unnecessary complexity and CPU
overhead without meaningful benefits.

- Remove useCADisplayLink parameter and displaysync preference
- Simplify FrameUpdater to always use CADisplayLink
- Remove preference UI toggle for display sync option
- Add CLAUDE.md project documentation

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2025-12-08 07:03:17 +05:00

21 lines
842 B
Objective-C

#import <Foundation/Foundation.h>
#import <UIKit/UIKit.h>
#import <rfb/rfb.h>
#import "IOMobileFramebuffer.h"
#import "ScreenDumpVNC.h"
@interface FrameUpdater : NSObject
-(instancetype)initWithSurfaceInfo:(IOSurfaceRef)screenSurface
rfbScreenInfo:(rfbScreenInfoPtr)rfbScreenInfo
accelerator:(IOSurfaceAcceleratorRef)accelerator
staticBuffer:(IOSurfaceRef)staticBuffer
width:(size_t)width
height:(size_t)height
nativeWidth:(size_t)nativeWidth
nativeHeight:(size_t)nativeHeight
renderServerSurface:(IOSurfaceRef)renderServerSurface
captureModeBlock:(CaptureMode(^)(void))captureModeBlock;
- (void)startFrameLoop;
- (void)stopFrameLoop;
@end